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Hominid Software — Talks by Doug Reeder

“Second Screen” apps with the Connect SDK

Delivered to ColumbusJS in September 2014

Motivation #

What it’s not #

Development & Testing #

Half a dozen Android or iOS libraries required

Setup takes a day, not an hour, unless you’re already familiar with Android development / iOS development.

Testing: buy hardware for any platform you really care about. Only emulator is webOS TV, and that appears to be buggy.

Compatibility - Mobile OS #

iOS, Android, or Cordova for both.

No announced plan for Windows Phone nor web app (Firefox OS, ChromeOS)

Compatibility - TV OS #

8 platforms: LG webOS, Chromecast, Apple TV, Roku, Fire TV, LG Smart TV ’13, LG Smart TV ’12, DIAL

23 features: Apps, Media, System Controls, TV Controls

Compatibility matrix

Broad support for

Other features may not be available on users' devices.

Demonstrate Connect SDK API Sampler #

Media tab #

Apps tab #

Use Cases #

UX Positives #

TV apps needn’t depend on awkward TV UI.

Don’t need a large phone to view photos or videos, if you can throw them up on a large display.

Avoid logging in to TV

UX Gotchas #

UI can be good while UX is poor.

[ask who’s on local Wi-Fi] Must be on same Wi-Fi network: Ok for home, work, close friends. Poor for Meetup, meeting at clients.

FireTV & DIAL TVs can only “Launch My app” & beam YouTube. Easy to exclude from list, but leaves user frustrated.

Some games are much easier if you can always glance at the map

Conclusion #


Connect SDK website

Underlying Technologies #